![]() There's keybinding, which a surprising number of recent games I've played have somehow managed to screw up (literally how can a PC game mess this up after all these years?), and there's click-to-move along with WASD (I don't think mobile lets you tap to move, but I may be wrong).Īnd still, with all of that, where are the many obvious things like right-click or double-click or drag to equip? There's a whole lot of other things I'd like to see, but that seems like such a no-brainer on something someone would expect from an ARPG. the in-game one is doing something wrong resulting in inconsistent framerates, even when your machine should be able to pump out 3-4 times the 120 fps limit. There's the option for uncapped framerate, which I think everyone should use and use an external framerate limiter. There's the normal setup of using the Shift key to attack without moving. There's hotkeys for all the menus, which can also close those menus if you hit the hotkey again. But Im hoping for much sooner than June 30th. I doubt theyd get that many in a few days time. ![]() ![]() ![]() There are some adjustments, but we really need more. in the article they say if they get 30 million pre orders we all get some free shit. ![]()
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